PacaPomo Beta Release!
PacaPomo » Devlog
Hey y'all! It's here! Beta's here! https://pacapomo.itch.io/pacapomo
We've got a new feedback form for this release too! https://forms.gle/LvjnhppoBSTkm4XH9
Thanks so much for the feedback from last form.
We've enabled the option for resizable windows accordingly.
The main focus of the last two weeks was "How long does it take to get a new Alpaca in the game" Turns out the answer is More than two weeks Some changes you can expect to see since the last build:
- New Alpaca -> Krystal
- Krystal is fully adoptable and playable
- Loading screen has been changed to use Alpaca quotes
- Economy and crop rebalanced to give less money early, but more nutrition. Nerfed Quinoa a bit
- Alpacas now have a unique eating animation at the trough
- Save system refactor pt 10
- Softlocks related to tutorials addressed
- You can now drag only one object at a time
- New Terrace-hiding clouds
- More alpaca animation fixes
- Farm ambiance has been reenabled
- The intro narrative has been disabled
- The shearing minigame has a new bucket!
- iOS should have notifications with v 0.20.0 (200)
- smol changes
We also updated our linktree in case you want to share that around https://linktr.ee/pacapomo We hope you enjoy! Let us know what you think in the comments below!
Files
PacaPomo_Mac_Beta.zip 130 MB
Mar 16, 2024
PacaPomo_Windows_Beta.zip 128 MB
Mar 16, 2024
PacaPomo_APK_Beta.apk 164 MB
Mar 16, 2024
Get PacaPomo
PacaPomo
Raise alpacas and cultivate a farm, all driven by the Pomodoro Technique!
Status | In development |
Author | an alpaca farmer |
Genre | Simulation |
Tags | 2D, alpaca, Animals, Cozy, Cute, Farming, mobile, pomodoro, Relaxing, Singleplayer |
More posts
- Chefs' Hints (Patch #5)5 days ago
- Ancestral Call (Patch #4)19 days ago
- Late Game Prep (Patch #3)38 days ago
- PacaPomo's Future!52 days ago
- Migrating Pacas (Patch #2)53 days ago
- Audio Redux (Patch #1)68 days ago
- Early Access Release!85 days ago
Comments
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i'm using pacapomo to help structure work on my own not totally dissimilar program (don't think it's competition, very different vibes and demo) while i've been trying different pomotimers with all sorts of vibes and designs, this one is the most delightful; it's bright, loving and fluffy!! in both vision and execution, and its cultural touchstones lend it not just extra vibrance but a warmth. when it hits its stride i think that it will wholly change the climate of what gamifying productivity can be for users of all ages. i could wall of text gush about this, but maybe i'll hold tight for full access ~ my most pressing question is, when i run into bugs or other pressing points of note, what is the best way to contact you?
Hello Graylight Savings!!
If you have further feedback or are encountering bugs or difficulty with progressing the best way is through our Discord:
https://discord.gg/39e8KZ5GP3
Thank you for enjoying our game, we appreciate your support!! We will continue working on making this the best possible experience for players. :)